Bonuses can be gained by attempting higher difficulties and various mixes to who you’ll be facing spice up the levels. Each battle you have a time limit that ticks down and can be boosted with killing Unit Leaders and generals. Not only is this Assassins Creed 2 feeling base management mode enjoyable with visible improvements as you progress but the battles are structured with a more Arcade feel which give the grind a refreshing feel. You’re provided with a standard base area with minimal utilities and have to go out on missions to collect materials, allies and fame to improve everything. Ah damn it, I’m the wrong side of the map again!Īs soon as you turn on Ambition mode you find quite a change from the Story and the standard hack and slash affair.
Playing through the story does annoyingly mean you don’t get a summary for each stage as to how well you did at the end but the levels, skills and weapons carry over to all modes and it does unlock more content for free play after each completed stage. It’s an enjoyable romp that definitely grew on me more than I expected. There are multiple story arcs in Story Mode which essentially tell the same story but from different perspectives and they definitely aren’t a quick undertaking. The majority of the fights are amazing once you get there and it’s largely just the travel back and forth each time that sucks out some of the fun. One of these moments that stood out for me was dealing with giant boulder dropping Dragons and finding out Dynasty Warriors 8 has rare vehicle sections. That’s not to say Dynasty Warriors 8 is bland though, there are a few interesting area based moments. Plenty of time is spent on horseback trying to assist yet another general whose triggered a fight bigger than they can handle. You’ll find that even on missions where you start with no horse next to you, you’ll be thankful that a quick button press and whistle later you’ll be riding to the next objective. Dynasty Warriors 8 is most definitely more like Berserk and the Band of the Hawk with a strong focus on being in the right place at the right time. I told you, I got mad skills…ĭon’t expect Hyrule Warriors level of mixing up the mechanics ( or the fantastic lock-on system which I now miss dearly) or Gundam Dynasty levels of fast management in the standard Story mode. Unlocking these skills gives an added objective to the slaughter as they work like achievements, by performing certain actions you can slot them into a character and the skills level up each time you achieve them ( with a little notification in game) They also aren’t character specific so you can grind to unlock a specific skill for a different character to level them up easier next. The leveling system has a mechanic where you can slot in skills that work like boosters. With a staggeringly high number of unique weapons encouraging experimentation and combo chaining. Presses Play.* LETS GET IT STARTED IN HEREĮssentially think of Dynasty Warriors 8 less as a button mashing Dynasty and more like a buffet of Dynasty. Each weapon feels surprisingly different with each attack chaining into combos differently depending on which button used. You build up rage, switch it on and go nuts, you switch weapons mid combo and you’ll find additional attacks. Dynasty Warriors 8 is pretty nuanced in combat as far as the hack and slash goes. Your main goal is to kill 1000+ soldiers, not lose sight of the objective and level up your stats which allows you to kill more soldiers quicker. You have light, heavy and magic attacks and a character from the Romance of the Three Kingdoms. Even Dynasty 9 for all its problems had a core that was the similar combat structure. That being said, you know what Dynasty Warriors is like. I’ve been playing the game before launch at every opportunity and I’ve still only just scratched the surface. The amount of content in Dynasty Warriors 8 is absolutely staggering. If you ever played any of the classic Dynasty Warrior titles popping on this fully featured version of Dynasty 8 on Switch definitely brings it all back to you in a big way. Coordinating attacks in 2 player battles and then playing single player at great length to get to grips with everything.
Sitting around a PS2 enjoying the absurdity of the chaotic mess on the TV. No it’s but because unlike other Omega Force games this one brings back nostalgia of playing Dynasty Warriors 4 back in the day. Not just because it was released first time around in 2013 on PlayStation 3 and ended up on PlayStation 4, PlayStation Vita, Xbox 360, Xbox One and PC.